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OooShiny

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  • in reply to: F-35 Debate thread (2) #2248232
    OooShiny
    Participant

    Finally! Someone with actual numbers in his hands (albeit incomplete);

    you see a big “1” inside a circle right??? Sometimes, reading the remarks at the right side actually helps when it says “Above 20000 feet, empty tank is authorized to 800 knots/1.8M”. Above 660knots/1.5M, OWS information is invalid..

    Thanks, but for MK-84 there is no caveats around maximum carriage speed, just rules about jettison speeds, carrying with Aim-7 mounted behind…etc. So it seems the M1.19 speed limit still applies to this weapon.

    non-CFT F-15Cs have no such restriction

    Incorrect, I deliberately used the non-cft specs for all screenshots. These rules are not imposed because the aircraft doesn’t have the power to reach those speeds, they are there because the immense drag under the high dynamic pressure or high G will cause stress on the pylons and possibly damage the aircraft and sometimes the weapons themselves. Its not something that will differ much between aircraft models or whether they have CFT’s mounted or not.

    Also, you’ll notice on the rules for the lantirn pod screen that it requires a CFT fitted. So with weapons requiring it, CFT’s must be fitted, not that they make a whole lot of difference to these limits.

    Also, in case you havent noticed, I have posted from F-15E manual

    No, it seems you’re posting from the F-15A-D manual…. document ID is on the right of your screenshot.

    Again, the big 2 and 3 in circles leads to remarks. Since 20+ years have passed, i bet they installed the so called “improved radome” on the pods, and lifted that restriction?

    I’d be willing to bet there are some very big restrictions due to the ram air turbine on the ALQ-99 and any other pod using similar power generators. Yes noticed that about not being able to drop the pod. So funny that any aircraft carrying an external jammer is likely to be run down by the F-35.

    in reply to: F-35 Debate thread (2) #2248439
    OooShiny
    Participant

    Forgot another one I found with the power of google

    http://i.imgur.com/IvmRF0v.png

    Some commentary from a guy’s thesis on the dtic.mil site:

    Airspeed Capabilities
    F-15E and F-16 aircraft possess similar airspeed capabilities applicable to air-to-ground employment. Though the F-15E’s maximum airspeed of Mach 2.5 exceeds the
    F-16’s maximum airspeed of Mach 2.0, aircrews typically execute normal air-to-ground missions at sub-mach airspeeds unless short bursts of speed are necessary for threat evasion (USAF Fact Sheet F-15E 2007, 2; USAF Fact Sheet F-16 2007, 2). Both the F-15E and F-16 must use afterburner to achieve and maintain supersonic (Mach 1.0+) airspeeds, an extremely fuel-inefficient event, and both aircraft have airspeed limitations well below Mach 2.0 when carrying external stores such as bombs, fuel tanks, missiles, and associated carriage hardware”

    Its well worth reading actually, this guy actually knows what he’s talking about and the thesis is about combat radius and persistence in a fuel-limited environment. Goes into very high detail of fuel flow, mission profiles and loadouts.

    One really interesting thing it mentions is the effect on actual combat radius due to the aircraft’s area of vulnerability. So picture a legacy fighter ingressing to a target after refuelling and having to go “the long way ’round” threat radars. A stealth aircraft will be able to take a much shorter, more direct route…. food for thought (game changer really).

    http://i.imgur.com/30jyTQg.jpg

    http://www.dtic.mil/dtic/tr/fulltext/u2/a475630.pdf

    in reply to: F-35 Debate thread (2) #2248443
    OooShiny
    Participant

    [ATTACH=CONFIG]217727[/ATTACH]
    BAL = Basic aircraft limits, for AIM-9s for both carriage and employment. For AIM-7M, carry it all speeds and fire it up to M2.3 or 800 KIAS.

    Funny thing is, AIM-120 missile has drag index of 4; a Mk-84 bomb has 9. People have no problems believing F-16 will perform just fine with 6 AMRAAMs, but give a bluescreen when we are talking about 2 AMRAAMs and 2 Mk-84.

    Englighten me.

    Has someone been a naughty boy or am I missing something?

    Did you forget to post a few crucial parts of those stores limitations tables in regards to the max speed comments and MK-84?

    F-15 with MK-84’s: M1.19 at 30k ft (remember lowest airspeed is taken)

    http://i.imgur.com/XdbG4vi.png

    Couple external tanks?

    http://i.imgur.com/4L7Xtqi.png

    Cluster Bombs, around M1…

    http://i.imgur.com/wBIhIxc.png

    What about something similar to the SDB rack for the F-15, less than M1…

    http://i.imgur.com/PnITNcE.png

    http://i.imgur.com/3C3JiAj.jpg

    http://i.imgur.com/WsEzn1n.jpg

    Lastly and ironically, what about a jamming pod to help hide the legacy fighter, albeit not as effectively as an AESA fitted stealth aircraft. M0.76 speed limit.

    http://i.imgur.com/E5FaBYH.png

    I bet if you get your hands on GR1F-16CJ-1-2, you would see the same limits, possibly worse, maybe due to pylon and wing configuration.

    If I haven’t misread the document, wouldn’t it be ironic if it turns out that the chubby little stealth fighter will be the one chasing down the mighty tiffy/rafale/gripen/su-35 when they had no option but to instantly turn and run when shot at from outside the range where they can counter?

    Maybe they’d have to drop their stores (not cheap if you’re carrying a pair of $10-25 million jamming pods) and scarpa. That could get really expensive if a whole flight of fighters had to dump, turn and run INSTANTLY when shot at like someone intimated earlier in the thread.

    Also just noticed the G limits imposed by external weapons too, wow it’s quite restricting dangling your gear out in the wind.

    in reply to: F-35 Debate thread (2) #2250725
    OooShiny
    Participant

    Real world is not any different from calculations

    Except when asked a question by a someone who calculated a drag index of 83 from that manual, the guy who quite literally wrote the book said: “In addition, the drag index values are for cruise at .8 mach. Rounding up to 100 as you did gets you closer to the actual DI, I would guess the actual DI for any supersonic condition is at least 125.”

    http://www.f-16.net/f-16_forum_viewtopic-t-16344.html

    So they never actually tested the stores at high supersonic speeds and considering a 50% increase in 1-1’s drag index figures for the supersonic regime, your DI figure of 200 suddenly becomes 300, possibly more.

    There are various stores limitations to contend with too. Massively, enormously restrictive ones on things you would never expect. I was absolutely shocked at what I just read to be honest. Lets just say mach 1.8 with anything other than missiles is a fairy tale and leave it at that.

    The F-35 suddenly turned into one of the race cars of the air to ground world.

    in reply to: F-35 Debate thread (2) #2257568
    OooShiny
    Participant

    I thought we all agree on this.. When a missile runs out of fuel and Thrust, its pretty much become SPEAR rather than an ARROW. It loose 75% of its agility and it drops quickly Down to being a STONE as it try to follow a target…
    This is pure physics and Logic, Why is this so hard to understand!?

    “Some” people agreed on this, others went and read detailed books on the subject such as “Missile Guidance and Control Systems” and largely discarded the arguments. The presumption that a missile will need to pull extremely high constant G for an intercept I believe is fundamentally flawed.

    Consider an aircraft turning at high altitude when a missile is fired from 60-70km. The best he can do prior to intercept is move 9km left or right of his original position relative to the missile’s initial heading during that time. As missiles use a leading collision course to intercept their targets, a missile launched from 60+ km needs to turn less than 10 degrees (I think roughly 1G yaw required if you calculate the arc against speed over that range) to intercept a target that has done all he can to move out of the way during the missile’s flight. A second shot from the attacking aircraft a few seconds after the first when the target trajectory is known requires very little midcourse turning at all from the missile (turn prior to boost)

    At end game the missile isn’t jumping on the tail of the target and duplicating its every move and closing slowly like in some cartoon (pure pursuit guidance is considered by the book I read as the least efficient guidance method of many methods mentioned). In reality the missile is leading the target by quite some distance while keeping its target within it sensor’s field of regard. In the final intercept stages, the targeted pilot is not watching the missile in his rear view mirror inching up on him while he’s dodging left and right. In reality he cannot see where it is and the missile which has a frontal visual size smaller than a basketball is covering the last two kilometres to intercept in less than 3 seconds.

    Something interesting to note in the text is that at no point does it mention that thrust is an absolute “requirement” for successful interception, nor does it mention lack of thrust greatly lowering single shot kill probability. It’s clear from the formulas that dynamic pressure is the key ingredient to increasing lift -> turn rate and pitching/yawing moments. Also missile bodies contribute QUITE a lot of lift, and the text mentioned…

    “Specifically, in an aerodynamically manoeuvring missile, the function of
    the control surfaces is to exert a moment so that the missile can develop an angle
    of attack (AOA), and thereby achieve lift from the body and wings (if any). (Note
    that in some applications, a wingless airframe relying only on body-lift is preferred.)”

    So be sure to correctly calculate your reference area when doing your lift and turn rate calculations.

    Another thing not taken into account earlier when comparing aircraft manoeuvrability to missiles is that control surfaces on missiles can deflect in multiple planes at once, increasing their G capability by 41%, 2^0.5.

    There was a whole lot of stuff in the text which debunked much of what was said about missile interception at range. I think to definitively call the last remaining argument against the effectiveness or detection range advantage as “all agreed” is quite premature. Maybe when you convince the designers and air forces in US, China and Russia and all partner nations that this is the case and they stop production of their obsolete technology, then you may have a leg to stand on in this regard.

    I think someone mentioned earlier that pilots DO react instantly to incoming missile shots. That raises an interesting situation. If a flight of 4 aircraft are fired on once by a single stealth fighter, do they all start evasive manoeuvring immediately or do they wait to see the missile trajectory? Seems like a pretty good capability for stealth fighters to be able to turn around an entire flight with no chance of retaliation. If they don’t turn, it significantly increases dynamic pressure for the missile during end game. win win

    Can’t recommend enough that you get some real aircraft performance stats, estimate the missile as best you can and draw up a diagram so you can see the geometry of the scenario.

    in reply to: Your Favorite Hornet/Super Hornet pics. #2259121
    OooShiny
    Participant

    said stuff

    Don’t mean to be rude, but are you and the Viper67 poster the same person? You talk very much alike. Not that there’s a problem in doing that, just found it interesting that if its true, you’ve been talking to yourself.

    in reply to: F-35 Debate thread (2) #2266985
    OooShiny
    Participant

    A few touch-ups to the earlier calculator I posted.

    Basic assumptions are:
    – 50,000ft launch altitude for the purpose of air density and missile deceleration after coasting
    – Aircraft starting, max speed and turn rate configurable. I use a clean F-15 turn rate chart (at 40,000 ft) to select turn rates for a A2A loaded typhoon at 50,000. In all likelihood this is overkill and the typhoon is not that capable.
    – Typhoon acceleration is based off F-15 in clean config and with only 7000lb of fuel. I “could” tweak it a bit to simulate a slight dive.
    – Missile acceleration is still not correct (anyone got sources on how to work out acceleration from specific impulse, mass and fuel? Also sources on fuel use during coasting for ramjet missiles?) so I assume 10 seconds burn, 15 second sustain.
    – Missile deceleration is calculated each second based off speed and air density. Source was an old post on this forum.

    Still a bit missing. http://i.imgur.com/6V080gD.png

    [ATTACH=CONFIG]217003[/ATTACH]

    A couple interesting conclusions I’ve drawn from playing with the variables.

    – Apart from a large detection range advantage, launch altitude is king. The decrease in drag and subsequently lower deceleration as altitude increases is enormous. Example. Missile peak deceleration is around 130km/hr/s at 40kft, 80km/hr/s at 50k, and around 40 at 60k.
    – Launch speed doesn’t seem as important as people keep saying, especially at lower altitudes (this would probably be related to the missile acceleration calculation used). The benefit of an extra 500-600kmph launch speed is nullified within a few seconds of deceleration after burnout at 40,000ft and lower.
    – Stealth aircraft have a much bigger advantage the higher they and their adversary fly. The combination of missile range increase and turn rate decrease for the target greatly enhances range. Missiles using ACM’s for turning will add to this advantage.
    – At high altitude and against stealthy aircraft, the targeted pilot is better off flying at his best cornering speed, rather than high supersonic speeds when going into combat against known stealth fighters. When he need’s to manoeuvre, he can turn much faster (double the high speed turn rate) and decelerate away, giving him a better opportunity to escape. High speed just decreases his turn rate and increases the stealth fighters’ a-pole range because of the high closing speed.

    Summary:
    If I haven’t missed too much with the calculations (really wish I could calculate missile acceleration and coasting times better, too much on my plate to learn rocket science this week. Will add vectoring later), stealth aircraft should do VERY well at high altitude regardless of kinematic performance. Detection advantage (a buffer between firing and being shot at) is all important so attention to detail with forward aspect RCS and emissions stealth are the most important factor for high altitude fighting.

    in reply to: F-35 Debate thread (2) #2267787
    OooShiny
    Participant

    The difference here is ca 150% better kinematic performance (acc in the transonic regime) and up to 100% better turn rate with a trade off that is -45% in detection range (+85% for the F35)

    [INDENT]
    RCS, frontal:
    0,0015sqm vs 0,1sqm
    Radar detection range:
    85km/45nm vs short range (to get the +85% i assumed 92,5km) http://www.ausairpower.net/XIMG/FA-22A-Radar-2007-DT-1.png
    IRST target acquisition range:
    50km vs 50km, most likely it is “<50km vs >50km”.
    Acceleration mach 0,8-1,2:
    68 seconds vs <30 seconds.

    I would say all of these numbers are proven to be fairly accurate.[/INDENT]

    I’ve found this discussion very interesting and decided to make a calculator of my own to work out what the real, estimated NEZ is for the F-35’s head-on shot under different circumstances. There’s a lot of people implying that NEZ is a fixed value, but of course it is a dynamic number dependant on a multitude of factors: Speeds, turn rates (also dependant on altitudes, speeds, drag), accelerations, manoeuvring reaction times…etc etc etc.

    But first, the calculation in the Tu22’s post (or assumption) on radar detection range advantage is way off. Based on the real radar range equation, the simplest way to estimate the difference in detection range assuming equal radar capability is (0.1/0.0015)^0.25. So the F-35 would have a roughly 2.86 times detection range advantage. Assuming the Typhoon is being picked up from 92km, the F-35 would be detected on radar at around 32km. Lets not forget the German tiffie pilots picked up the “worst” aspect of the F-22 at 37km.

    The results of my basic sim were interesting because if we consider a scenario where the typhoon flies head-on into the fight blind and at high speed then starts turning a second or two after it notices its being fired at, it’s actually worse off than if it was attacked while at subsonic speed. For my sample, loaded up “Typhoon” I used the turning charts from the F-15 in clean configuration (from the flight manual).
    Lot of detail missing in the simulation (not as much as above though), such as deceleration and acceleration for the target when turning (so it assumes sustained turn rate). I’ll add those later. Also no coast time or acceleration stats for the missile so I assume it takes the 12 seconds (burn time) to accelerate to Mach 4 no matter what the launch speed was, then immediately decelerates at an assumed rate (will get more detail for that later).

    Anyhoo, the work in progress
    http://i.imgur.com/JYYtMiP.png

    A to-scale picture to illustrate the scenario
    http://i.imgur.com/XhkMMjM.png

    A comparison of each aircraft’s sensor profile for a typhoon vs F-35 head to head. Red is EM emissions observable by the enemy, blue and beige are the various detection ranges against their adversaries. Left is the typhoon with its spherical EM signature (Comms, Datalinks and Radar) track-able by enemies from 400km+. Middle is an F-35 in search mode acting as the AWACS for the group and Right is the sneaky passive guy who fires the missiles and hands off mid-course updates to someone else sitting back at range using radar. There would probably also be a few guys up forward who use their radars to lock enemies who are in close formation (small beam-width emissions can’t be triangulated this way).

    http://i.imgur.com/hN3ovu3.png

    My own conclusion with the basic sim is that with varying ranges, speeds and realistic turns rates, the F-35 should have plenty of opportunity to be able to fire on a typhoon without fear of retaliation. In a very large proportion of those scenario’s the typhoon would not be able to outrun the missiles.

    If the F-35 has decent speed up (eg. M1.4) at launch and fires as closely as possible to the point where it is detected (F-35 has the functionality to show the pilot how close they can get to a threat undetected) and the typhoon is flying at high altitude, it won’t even change its heading 90 degrees before it is intercepted. It certainly wouldn’t have time to set up a counter attack and survive as well.

    Lastly, in the situations where the typhoon can get away (eg. F-35 fires from too far away), in a theatre scenario where F-35’s will have a huge numbers advantage over any enemy’s air superiority fleet, the Typhoon (and everything else but stealth aircraft) would be constantly forced back to the point where a tanker, strike package or a base will be lost (<- Irony re: Pacific Sunrise, RAND and APA). The F-35 doesn’t even have to fly supersonic to safely threaten a Typhoon and cause it to use afterburner for a long period of time.

    If LM or someone else go ahead with loading 12 CUDA-like missiles onto the F-35, it could well succeed its missions simply by creating a moving, impassable blockade for less-stealthy aircraft.

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